stage3-ag6

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  • W18
    • 1.Basketball machine senser
    • 2.Basketball machine Slider
    • 3.Basketball machine by (MTB_Robot)
2.Basketball machine Slider << Previous

3.Basketball machine by (MTB_Robot)

使用老師的ik程式,使Mtb_robot放球到最終的位置(x=1.002,y=0)

但是把MTB_robot放到籃球機的場景裡,不能直接在程式裡打ik(1.002,0),因為MTB_robot沒有在座標原點上,所以要減掉MTB_robot的座標(0.7496,-2.3502),得出(0.2506,2.3502),才會移動到正確的座標。

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2.Basketball machine Slider << Previous

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